A game that inspires the player to be crafty, creative, and brilliant. A game where each run is a novel and exciting intellectual challenge. A game with hundreds of potential strategies to try. I want to build a deep and challenging roguelike worth exploring for a thousand hours or more. I'm creating Rift Wizard because I want to push the boundaries of the genre. There isn't much plot or exploration in Rift Wizard- just epic wizard battles and deep buildcraft from start to finish. In some ways it is closer to a board game than an RPG. Rift Wizard is inspired by classics such as Nethack, Dungeon Crawl Stone Soup, Brogue, and Tales of Maj'Eyal, but pushes the genre in a more strategic, combat focused direction.
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